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Lecture 19

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three ways to allocate memory: 1. static---->know the size when writing the program eg. int arr[100]; vector v[200]; 2. know the size somewhere during execution eg. int length; scanf("%d", &length); int *arr; arr = malloc(sizeof(int)*length); 3.grow and shrink based on ran-time needs(dynamic structures) eg. linked list, binary tree(list mode, tree mode)

type of struct dstructure { int value; vector vec; Person *p;

struct dstructure *next;(linked list) struct dstructure * left;(binary tree) struct dstructure * right;(binary tree) } Node

streaming data

Node *n; n = malloc(sizeof(Node));

typeof struct listnode { int value; struct listnode *next; }Node;<---(don't forget)

(next few lectures, focus on linklist only, and data type would just be integer)

Node *n= NULL; n = malloc(sizeof(Node)); n->value = 264; Node *n2; n2 = malloc(sizeof(Node)); n2->value = 2012; n2->next = NULL; n->next = n2;

(abstract view below) assign one's value to another's link to link them together

Node *n3; n3 = n; printf("%d",n3->value);(=264) n3 = n3->next; printf("%d", n3->value);(=2012)

Node *Node.construct(int v) { Node *n; n = mallloc(sizeof(Node)); n->value = v; n->next = NULL;(<----don't forget) return n; }

Node *List_insert(Node *t, int v) { Node *n = Node.construct(v); n->next = t; return n; }

Node *head = NULL; head = List.insert(head, 264); head = List.insert(head, 2012);

Node *head = NULL; head = List.insert(head, 264); head = List.insert(head, 2012);

Class Notes: James Chen three ways to allocate memory 1. -> know the size when writing the program;

     int arr[size];
     vector v[size];

2. -> know the size somewhere during execution

     int length;
     scanf("%d", &length);
     int *arr;
     arr = malloc(sizeof(int)*length);

3. -> grow and shrink -- dynamic structure

     link listed
     binary tree

typedef struct dstructure //treenode, listnode { /*data*/

  int value;
  Vector vect;
  Person *p

/*link*/

  /*link list*/
  struct dstructure *next; //same name as in header (dstructure)
  /*binary tree*/
  struct dstructure *left; //see dstructure     
  struct dstructure *right;//see dstructure

}Node; // name of structure is Node, dstructure relates to its organization, name is assigned links are pointers, needed to store address because the structure has not ended yet // can link the list so only one value is needed to store the entire array

//how to create linked nodes: //create original node

  n = malloc(sizeof(Node));
  n->value = 264;
  n->next = NULL;

//create new node, link to existing node

  Node *n2;
  n2 = malloc(sizeof(Node));
  n2->value = 2012;
  n2->next = NULL;
  n->next = n2;

//constructor example Node *Node_construct(int v) {

  Node *n;
  n = malloc(sizeof(Node));
  n->value = v;
  n->next = NULL;
  return n;

} Node *List_insert(Node *insert, int v) //starting (original) node {

  Node *n = Node_construct(v);
  n->next = head;
  return n;

}// program creates from the end of the list

int main() {

  head=List_insert(head,264);
  head=List_insert(head,2012);
  return(0);

}

Back to 2012 Spring ECE 264 Lu

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