Line 8: Line 8:
  
  
 +
three ways to allocate memory:
 +
1. static---->know the size when writing the program
 +
eg. int arr[100];
 +
vector v[200];
 +
2. know the size somewhere during execution
 +
eg. int length;
 +
scanf("%d", &length);
 +
int *arr;
 +
arr = malloc(sizeof(int)*length);
 +
3.grow and shrink based on ran-time needs(dynamic structures)
 +
eg. linked list, binary tree(list mode, tree mode)
 +
 +
type of struct dstructure
 +
{
 +
int value;
 +
vector vec;
 +
Person *p;
 +
 +
struct dstructure *next;(linked list)
 +
struct dstructure * left;(binary tree)
 +
struct dstructure * right;(binary tree)
 +
} Node
 +
 +
streaming data
 +
 +
Node *n;
 +
n = malloc(sizeof(Node));
 +
 +
typeof struct listnode
 +
{
 +
int value;
 +
struct listnode *next;
 +
}Node;<---(don't forget)
 +
 +
(next few lectures, focus on linklist only, and data type would just be integer)
 +
 +
Node *n= NULL;
 +
n = malloc(sizeof(Node));
 +
n->value = 264;
 +
Node *n2;
 +
n2 = malloc(sizeof(Node));
 +
n2->value = 2012;
 +
n2->next = NULL;
 +
n->next = n2;
 +
 +
(abstract view below)
 +
assign one's value to another's link to link them together
 +
 +
Node *n3;
 +
n3 = n;
 +
printf("%d",n3->value);(=264)
 +
n3 = n3->next;
 +
printf("%d", n3->value);(=2012)
 +
 +
Node *Node.construct(int v)
 +
{
 +
Node *n;
 +
n = mallloc(sizeof(Node));
 +
n->value = v;
 +
n->next = NULL;(<----don't forget)
 +
return n;
 +
}
 +
 +
Node *List_insert(Node *t, int v)
 +
{
 +
Node *n = Node.construct(v);
 +
n->next = t;
 +
return n;
 +
}
 +
 +
Node *head = NULL;
 +
head = List.insert(head, 264);
 +
head = List.insert(head, 2012);
 +
 +
Node *head = NULL;
 +
head = List.insert(head, 264);
 +
head = List.insert(head, 2012);
  
  
 
[[ 2012 Spring ECE 264 Lu|Back to 2012 Spring ECE 264 Lu]]
 
[[ 2012 Spring ECE 264 Lu|Back to 2012 Spring ECE 264 Lu]]

Revision as of 05:46, 22 March 2012


Lecture 19

Put your content here . . .


three ways to allocate memory: 1. static---->know the size when writing the program eg. int arr[100]; vector v[200]; 2. know the size somewhere during execution eg. int length; scanf("%d", &length); int *arr; arr = malloc(sizeof(int)*length); 3.grow and shrink based on ran-time needs(dynamic structures) eg. linked list, binary tree(list mode, tree mode)

type of struct dstructure { int value; vector vec; Person *p;

struct dstructure *next;(linked list) struct dstructure * left;(binary tree) struct dstructure * right;(binary tree) } Node

streaming data

Node *n; n = malloc(sizeof(Node));

typeof struct listnode { int value; struct listnode *next; }Node;<---(don't forget)

(next few lectures, focus on linklist only, and data type would just be integer)

Node *n= NULL; n = malloc(sizeof(Node)); n->value = 264; Node *n2; n2 = malloc(sizeof(Node)); n2->value = 2012; n2->next = NULL; n->next = n2;

(abstract view below) assign one's value to another's link to link them together

Node *n3; n3 = n; printf("%d",n3->value);(=264) n3 = n3->next; printf("%d", n3->value);(=2012)

Node *Node.construct(int v) { Node *n; n = mallloc(sizeof(Node)); n->value = v; n->next = NULL;(<----don't forget) return n; }

Node *List_insert(Node *t, int v) { Node *n = Node.construct(v); n->next = t; return n; }

Node *head = NULL; head = List.insert(head, 264); head = List.insert(head, 2012);

Node *head = NULL; head = List.insert(head, 264); head = List.insert(head, 2012);


Back to 2012 Spring ECE 264 Lu

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Basic linear algebra uncovers and clarifies very important geometry and algebra.

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