(New page: ==Hw3.B basics of linearity== <br> This problem could be solved using euler's rule that e^jwt=cos(wt)+jsin(wt) <br> However, for this case I will simply observe that the system is: <br> ...)
 
 
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<br> This problem could be solved using euler's rule that e^jwt=cos(wt)+jsin(wt)
 
<br> This problem could be solved using euler's rule that e^jwt=cos(wt)+jsin(wt)
 
<br> However, for this case I will simply observe that the system is:
 
<br> However, for this case I will simply observe that the system is:
<br>                                                       y(t)=tx(-t)
+
<br> y(t)=tx(-t)
<br>       So: x(t)=cos(2t)    ;we make t=-t and multiply by t
+
<br> So: x(t)=cos(2t)    ;we make t=-t and multiply by t
<br>           y(t)=t*cos(-2*t);Note that cos(-t)=cos(t)
+
<br> y(t)=t*cos(-2*t);Note that cos(-t)=cos(t)
 
<br>Therefore: y(t)=t*cos(-2*t)
 
<br>Therefore: y(t)=t*cos(-2*t)

Latest revision as of 08:17, 18 September 2008

Hw3.B basics of linearity


This problem could be solved using euler's rule that e^jwt=cos(wt)+jsin(wt)
However, for this case I will simply observe that the system is:
y(t)=tx(-t)
So: x(t)=cos(2t)  ;we make t=-t and multiply by t
y(t)=t*cos(-2*t);Note that cos(-t)=cos(t)
Therefore: y(t)=t*cos(-2*t)

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Recent Math PhD now doing a post-doctorate at UC Riverside.

Kuei-Nuan Lin